Publishers (not all) / Days of Wonder
Published in collaboration with the Mission for the 60th Anniversary of the D-Day Landings & Liberation of France, Memoir '44 is a uniquely fun, simple and engaging game.
Mystery of the Abbey is a new kind of "whodunit" game of deduction and intuition, set in a medieval abbey. Players compete and collaborate to solve the mystery by moving through the Abbey's beautifully rendered board and questioning their brethren. Gameplay is in turn fun, captivating and tense; the atmosphere, vivid; the immersion, complete. Constant interactivity between the players, intelligent questioning and dynamic intrigue make Mystery of the Abbey the game of choice for an hour of fun with friends and family alike.
Gang of Four™ is an exciting game of Cunning, Strategy and Power. Originating in the gambling backstreets of Hong Kong, Gang of Four is the most popular card game to emerge from Asia in decades. Filled with an endless variety of strategies and tactics, Gang of Four is fun, entertaining and full of surprises, yet is simple to learn and play. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive. Gang of Four is terrific fun for adults and children and is a highly addictive card game for your family or friends.
Cleopatra & the Society of Architects is a fun and engaging family game unlike any you've played before. Inside this box you will find a three-dimensional palace that you race to build against your fellow players. Corrupt officials and building materials of dubious origin may help you to stay ahead, but beware: the price of corruption is sure to be high!
In Colosseum you are a Roman impresario - producing great spectacles in your arena in the hope of attracting the most spectators to your events. You'll earn wealth and glory for each event you run, using it to build ever more ambitious events. Attract the most spectators to one of your events and you'll be granted the title of Grand Impresario, with tales of your extraordinary spectacles acclaimed throughout the empire.
Small World ™ is a zany, light-hearted civilization game in which 2-5 players vie for conquest and control of a board that is simply too small to accommodate them all! Picking the right combination of fantasy races and unique special powers, players must rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory. Designed by Philippe Keyaerts, as the fantasy follow-up to his award-winning Vinci, Small World is inhabited by a cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.
An expansion for Memoir 44.
Expansion to Memoir 44 game
Little Hong Kong: Hour of the Tiger - Loaded with clandestine goods, a sampan glides through the dark waters of Aberdeen Harbour. It slips unnoticed under the bow of a British patrol boat whose crew seems more interested in sleep than watchfulness.
Small World Underground is a stand-alone game set beneath the surface of the same fun, light-hearted Small World universe of epic conquests and fallen empires. Designed by original Small World author, Philippe Keyaerts, it features all new Races and Special Powers, and introduces Monster occupied regions that protect Relics and Places of great power! Play Small World Underground on its own or combine it with other Small World game elements.
Campaign Book Volume 2 invites you to rediscover even more of World War II in all of its staggering scope and intensity. Forty six new scenarios spread across 11 unique campaigns will have you "island hopping" across the Pacific in a 4 year push to the Land of the Rising Sun; send you on a whimsical "Bicycle Blitzkrieg" to remote parts of Malaya; put you on the front lines of the first blitzkrieg in history in the "Fall of Poland"; dare you to "Break through Normandy" on giant Breakthrough maps of D-Day; and invite you to relive the exploits of the war's most famous "Air Aces"!
Smallworld Realms is an expansion. Smallworld or Smallworld Underground needed to play.
Ticket to Ride Nederland is an expansion. To be able to play it you need either Ticket to Ride or Ticket to Ride Europe.
Small World: 6 Player Board , an expansion for both Small World and Small World Underground, is designed for use with exactly six players, with players competing in three teams of two players.
Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at the right time and the Sultanate may become yours!
Represented by purple Meeples, the Artisans make up a new Tribe and add a new layer of strategy in the game. With their help, players will be able to have precious or magic items crafted. Some of them are worth Victory Points, while others unlock special powers.
Will you be able to meet the challenge and become the most prestigious Mayor in history?