This is the second edition of Dominion . Six cards were replaced and one added compared to the first edition. The base cards have art now, and the trash has a mat.
This is the second edition of Intrigue . Six cards were replaced and one added compared to the first edition. It no longer has Basic cards and thus is no longer a stand-alone expansion; to expand to 5-6 players, use Base Cards.
This is the 3rd addition to Dominion
This is the 4th addition to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards.
Autumn. It seemed like the summer would never end, but that fortune teller was right. It's over. Autumn, the time of the harvest. Agriculture has advanced significantly in recent years, ever since the discovery of the maxim, "leaves of three, let it be." Autumn, a time of celebration. The peasants have spent a hard week scything hay in the fields, but tonight the festivities begin, starting with a sumptuous banquet of roast hay. Then, the annual nose-stealing competition. Then you have two jesters, one who always lies, one who always tells the truth, both hilariously. This celebration will truly have something for everyone. This is the 5th addition to the game of Dominion. It adds 13 new Kingdom cards to Dominion, plus 5 unique cards. The central theme is variety; there are cards that reward you for having a variety of cards in your deck, in your hand, and in play, as well cards that help you get that variety.
This is the 6th addition to the game of Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them.
This is the 7th addition to the game of Dominion. It is 500 cards but is not a standalone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards.
Last expansion to Dominion (ENG)
The 9th expansion to Dominion featuring 400 cards, 6 player mats and 60 tokens.
Notice! You do not need this pack if you own Dominion: Intrigue 2nd Edition.
Notice! You do not need this pack if you own Dominion 2nd Edition.
The 11th expansion to Dominion.
Notice: This is a Finnish edition!
The expansion contains 30 new kingdom cards, the new adventure card type, and other great additions.
This promo is out of stock at the moment